Another big update is here! Since our September 15 update, we have added new gameplay, refreshed the client and website, and delivered fixes across bosses, raids, combat, item recovery and everyday gameplay!
⭐ New & Reworked Content
- Herbiboar tracking is now available! Follow marked trails on Fossil Island, flush out a herbiboar and harvest its herbs. Requires 80 Hunter and 31 Herblore.
- Herbiboar hunts award Hunter and Herblore XP, include a chance at Herbi, and give an extra herb when carrying or wearing magic secateurs.
- Master clue caskets now include a separate chance to receive the Bloodhound pet.
- Wilderness NPC kills now have a chance to award rare Wilderness equipment, with drop chances based on the NPC’s combat level.
- Corporeal Beast’s Dark Energy Core is now active! It hops toward players and drains nearby health to heal Corp. Kill it or poison it to slow its draining attacks.
- Nex now uses her smoke dash and blood siphon with blood reavers. Watch for the dash warning, avoid attacking Nex during siphon, and damage reavers to recover health.
🎨 Client, Login & Website
- Refreshed the login screen, website and Clamperz branding with new artwork and a matching visual theme.
- Saved-account cards now display your character’s head and update when your appearance changes.
- Redesigned starter selection with clearer account-mode choices, character and item previews, and a cleaner final confirmation.
- Reworked the Game Information tab with grouped sections, clearer player counts and readable bonus timers.
- Updated buttons, tabs, hover effects and selected states across shops, presets, achievements and other interfaces.
- Improved client updates with responsive download screens, a Try Again option, and better handling of window position and username after restarting.
- Added clearer login messages while the server is updating. Client preferences such as hitsplats, HP bars and context-menu settings now save more reliably.
- Website login now returns you to your previous page. Updated wiki guides, item sources and icons, and corrected Great Olm’s hiscore tracking.
⚔️ Bosses & Encounters
- Vorkath: Frozen spawns now appear on reachable ground with time to react. Corrected freeze cleanup, long-range melee attacks, acid placement and interference between private encounters.
- Zulrah: Fixed visibility and phase transitions, corrected form combat levels, and improved post-kill loot collection. Venom damage now matches the visible cloud area.
- Alchemical Hydra: Corrected fire-wall placement and damage, restored movement after wall setup, and repaired missing enraged-phase poison pools.
- Kraken: Deaths now use Doomsayer item recovery. Leaving properly clears combat restrictions, and completed kills retain achievement credit when exiting immediately.
- Cerberus: Repaired flame exits, winch interactions and the Key master teleport, with consistent Slayer and task checks.
- Abyssal Sire: Chambers now reset independently, preventing one encounter from affecting another. Abandoned specials and minions clean up correctly.
- Nex: Corrected phase transitions, overlapping ice attacks, respawning and damage contribution tracking across reconnects.
- Callisto, Venenatis & Vet’ion: Fixed knockback direction and duplicate roar damage, overlapping webs, and hounds spawning on unreachable tiles.
- Lizardman Shamans: Corrected jump targeting, acid damage and special-attack cleanup.
- Demonic Gorillas & Kalphite Queen: Gorilla protection now applies from the first hit, and the Queen’s resistances correctly apply to killing blows.
🏛️ Raids & Group Content
- Tombs of Amascut: Added working Entry, Normal and Expert invocation presets that remain customizable.
- ToA & ToB: Difficulty choices now persist before party creation. Improved invitation handling so accepting one invitation does not invalidate the others.
- Improved raid party controls, leadership changes and feedback for expired invitations or unavailable actions.
- Corrected raid death, wipe and departure handling, including pending attacks and encounter effects left behind after leaving.
- Completed raid chests remain available after relogging, and claiming rewards preserves existing inventory positions. Leaving an unfinished raid correctly forfeits its completion reward.
- Chambers of Xeric: Passages now require the current room to be cleared. Players joining an ongoing raid arrive at the party’s current stage.
- Nightmare: Improved reward delivery across disconnects and reconnects, removed an unintended extra ranged hit, and restricted delayed damage to valid participants.
🛡️ Combat & Equipment
- Vengeance now rebounds once per cast, including when several hits land together.
- Elysian damage reduction now applies before a hit is treated as lethal. Corrected Verac’s effect handling and Torag’s run-energy display.
- Granite maul double specials now require sufficient energy and clear correctly when switching weapons.
- Magic shortbow and dragon knife specials now check for both required ammunition before firing.
- Restored equipment charge checks for supported weapons, armour and accessories.
- Sanguinesti staff and Scythe of Vitur charging now correctly respects available supplies and charge limits. Restored the Scythe’s Check and Uncharge options with accurate refunds.
- Depleted crystal bows can now be recharged correctly through the Strange old man and the player-owned house repair stand.
- Creating another blood fury preserves existing charges. Improved uncharge, revert and dismantle confirmations to prevent cancelled actions from affecting later choices.
🛒 Banking, Trading & Item Recovery
- Bank search now selects and withdraws the correct items, including Shift-withdraw, All-but-one and X. Improved searches from side tabs and mixed-case searches.
- Banks now remember the selected X amount correctly. Platinum-token exchanges preserve leftover coins, and noting exchanges handle inventory space more accurately.
- Trade confirmations now show clearer item names, noted-item labels, exact quantities and correct coin values.
- Shops now account for slots freed by payment or selling, and refuse sales when the full payment cannot be delivered.
- Improved recovery of player-owned shop earnings, including payments owed to offline sellers.
- Improved item recovery when disconnecting or restarting with an open trade or price checker, alongside more reliable saving and reconnecting.
- Lost untradeables can now be reclaimed in batches that fit your inventory. Remaining items stay available, with the normal reclaim fee applying to each successful batch.
- The Items Kept on Death preview now follows the actual item-ranking rules, and price-checker contents correctly count toward death risk.
- Cannon recovery now includes unused cannonballs and partially built cannons. Emptying a cannon without enough space leaves its ammunition inside.
🌲 Wilderness & Movement
- Corrected Wilderness skull and retaliation rules for area attacks, missing skull icons, and combat-level checks between players.
- Wilderness lever and ladder escapes no longer provide repeatable damage immunity, and frozen players can no longer cross the ditch.
- Closing the client now follows the same 10-second combat logout cooldown as the Logout button.
- Improved long-distance click-to-walk routes and corrected blocked teleport landings, including Revenant Caves, Weiss, Zanaris and Mos Le’Harmless.
- Repaired dungeon ladders, troublesome doors and escape routes, including Edgeville Dungeon, Taverley Dungeon and the Wilderness Axe and Pirates’ Huts.
🏠 Everyday Quality of Life
- Fresh-level starter kits now provide usable equipment, and the Magic kit includes its missing mind and earth runes. Starter selection can also be resumed after logging out.
- Reply and Tab now let you answer private messages from players outside your friends list, with clearer feedback when someone is offline.
- Ignore lists and public-chat settings now work correctly with donator and Ironman ranks. Reduced incorrect friend-status changes and repeated login notifications.
- Random events can now be dismissed consistently, including the Drill Demon. Leaving an event behind or entering the Wilderness properly ends it.
- Mime, Drill Demon and Gravedigger reward boxes can now award their promised 75,000 coins.
- Fixed ::training and improved ::commands so it shows the commands available to your account.
❤️ Thank you for playing Clamperz! Enjoy the update, and keep sharing your feedback and reporting any issues you encounter.