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Kree arra

Kree arra

The Armadyl Eyrie, God Wars Dungeon.

Mechanics

  • Ranged boss with three flying bodyguards.
  • Use ranged; protect from missiles and clear minions.
  • Requires 70 Ranged to enter the Armadyl room.
  • Drops Armadyl armour and the godsword hilt/shard.

Stats

Combat stats

Combat

580

Hitpoints

255

Attack

300

Strength

200

Defence

125

Magic

200

Ranged

380

Size

5x5

Defensive bonuses

Stab

180

Slash

180

Crush

180

Magic

150

Ranged

150

Weakness: MagicAttack style: Ranged, Magic (Ranged magic) and MeleePoison immuneVenom immune