All bosses
Zulrah

Zulrah

Zulrah's shrine in the poison waste, south of Zul-Andra.

Mechanics

  • Rotates between green (ranged), blue (magic) and red (melee/snakelings) forms.
  • Switch prayers and gear to match the active form each phase.
  • Avoid the venom clouds and reposition between rotations.
  • Toxic — bring anti-venom and high-healing food.

Stats

Combat stats

Combat

725

Hitpoints

500

Attack

0

Strength

0

Defence

140

Magic

100

Ranged

330

Size

5x5

Defensive bonuses

Stab

0

Slash

0

Crush

0

Magic

-45

Ranged

50

Weakness: MagicAttack style: RangedPoison immuneVenom immune